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2009
GameBot

In the GameBot exhibition, humans and robots to come together for interactive game-play that explores the social, technological, and sustainability dimensions of robotics. Teams of artists, game-designers and scientists from Arizona and beyond have collaborated to create three new GameBot pieces for exhibition at the Arizona Science Center.
2008
Gaming SMALLab

This summer, in collaboration with Katie Salen and the Institute of Play in NYC, we received a grant from the Digital Media and Learning program at theMacArthur Foundation. The grant is supporting a partnership to bring together our work in mixed-reality learning with IoP's work in games and learning.

SMALLab has proven to be a really interesting space for kids, and this new collaboration, will push at the question of what game design might look like within its borders. Our project—“Gaming SMALLab”—will focus on the design of a pedagogical framework for game-like, mixed-reality learning. The Institute of Play has developed a game-based pedagogy that will guide the design and development of a suite of standards-based learning scenarios for middle school students and teachers, using the SMALLab environment. This pedagogy frames learning as both situated and game-like. By “situated” we mean that students are asked to “take on” the identities and behaviors of designers, inventors, writers, historians, mathematicians, and scientists in contexts that are real and/or meaningful to them. By “game-like” we mean an approach to learning that draws on the intrinsic qualities of games and their design to engage students in a deep exploration of subject matter, with 21st century learning at its core.

SMALLab @ Coronado High School

We continue our partnership with Coronado High School and the Scottsdale Unified School District through the formation of Professional Learning Communities and direct interaction with students for STEM, Englis Language Learning (ELL), and Language Arts Learning. Click here for more details.
Digital Game Creation Intensive 2008

This summer we again offered a 3-week intensive on interactive digital game creation in SMALLab.

Overview:

Digital games are pervasive in today’s society and are rapidly growing in cultural influence. The impact of new game interfaces, such as the Nintendo Wii®, illustrates that games are moving beyond the console and to engage players in new interactions. During this intensive, students work in collaborative teams to study and design interactive digital games that use full-body, 3-D movements and gestures within ASU’s innovative mixed-reality environment, SMALLab. Through hands-on activities, students create audio, visual and movement elements that are assembled, through programming, into new immersive games. At the end of the program, students invite family and friends to SMALLab for an evening of interactive-game play and fun with their new creations. The intensive is lead by an interdisciplinary team of digital media experts from ASU’s Arts, Media and Engineering Program.

Web site: http://herbergercollegeforkids.asu.edu

2007
Digital Game Creation Intensive 2007

In 2007 we offered a 2-week game creation intensive

Overview:

Digital games are pervasive in today’s society and are rapidly growing in cultural influence. While much of the commercial gaming industry is exclusively focused on entertainment, game creation and play can also serve as a powerful vehicle for learning, exploration, collaboration and self-expression. During this two-week game-creation intensive, students work in collaborative teams to study, design and create interactive digital games within an innovative mixed-reality environment, SMALLab, that has been developed by researchers at ASU’s Arts, Media and Engineering Program. At the end of the intensive, students invite family and friends to SMALLab for an evening of interactive-game play and fun with their new creations. The intensive is lead by an interdisciplinary team of digital media experts from ASU’s Arts, Media and Engineering Program.

SMALLab @ Metropolitan Arts High School

We collaborated with the ASU Art Museum and the Metropolitan Arts High School in downtown Phoenix to create a suite of interactive media installation works in response to American Master artworks. These creations will be exhibited in the Museum's Interdisciplinary Gallery within the Gallery of the Americas beginning in April 2007.
2006
SMALLab Lite and SMALLab @ Whittier Elementary School

In collaboration with the Scottsdale Museum of Contemporary Arts [SMOCA], at team of media teaching artists from our group worked with 25 4th and 5th graders in a semester long after school program to create new forms of participatory, interactive storytelling scenes from Peter and the Wolf.

SMALLab @ Herrera Elementary School

In collaboration with dance teacher, Susan Bendix, we deployed SMALLab onsite at Herrera Elementary School in downtown Phoenix for a week long intersession workshop. Students explored topics in movement, expression, and choreography
photo(s) courtesy of David Birchfield, Sarah Hatton, Willi Savenye, and Tim Trumble © 2006