Transformation Struct Reference

#include <Geometry.h>

List of all members.


Detailed Description

A 4x4 3D transformation matrix.


Public Member Functions

 Transformation ()
 Default constructor - doesn't initialize the matrix.
 Transformation (Rotation const &R)
 Creates a transformation matrix corresponding to the rotation matrix.

Public Attributes

union {
   float   T [4][4]
 The transformation matrix.
   float   T_flat [16]
 The transformation matrix in row-major order.
}; 


The documentation for this struct was generated from the following file:
Generated on Tue Mar 6 17:57:18 2007 for AME Repository by  doxygen 1.5.1-p1